Card game rules
Find a game, read its rules and start playing.
BridgeBid a contract, then win enough tricks with your partner.EuchreA short 24-card deck and a partner across the table.HeartsAvoid hearts and the queen of spades. Lowest score wins.LockupWin tricks, but clubs make the winner sit out.ManniThree players, changing trump and a spare hand.Oh HellPredict exactly how many tricks you will take.PinochleBid, reveal melds, then win valuable cards.SkatThree players bid to play alone against two defenders.SpadesBid tricks with your partner; spades are always trump.WhistClassic partnership trick-taking without an auction.CanastaBuild melds and collect seven-card canastas.Crazy EightsMatch rank or suit; an eight changes the suit.CribbageMake fifteens, pairs and runs in the hand and the play.EscobaCapture cards that add up to fifteen.Gin RummyMake sets and runs, then knock with little deadwood.Go FishAsk for a rank and collect sets of four.PalaceEmpty your hand, face-up cards, then hidden cards.RummyLay down sets and runs to empty your hand.SpitRace to empty five piles in a simultaneous card duel.SwitchMatch suit or rank, with special action cards.ThirteenBeat the previous combination and be first out.WarTurn a card: the higher rank takes both.AddictionArrange four rows from two to king.CanfieldA thirteen-card reserve and a changing foundation rank.ClockSend every card to its position on the clock.CrescentTwo decks in a crescent around sixteen foundations.FreeCellFour free cells and every card visible.GolfClear cards one rank above or below the waste.Kings in the CornerOnly kings can occupy an empty corner.PyramidRemove exposed pairs that total thirteen.ScorpionMove any face-up card with everything below it.SolitaireSeven columns, alternating colours and four foundations.SpiderBuild complete same-suit runs from king to ace.TriPeaksClear three peaks by matching neighbouring ranks.YukonAll cards are dealt; move any face-up pile.FarkleKeep scoring dice, or risk another roll.Mahjong SolitaireMatch free tiles in a solitaire puzzle, rather than four-player Mahjong.MinesweeperNumbers show how many mines touch each square.Sea BattleFind the hidden fleet by guessing coordinates.SudokuPut one through nine in every row, column and box.TrianglesDraw lines to claim empty triangles.YachtThirteen scoring categories, each used once.